Zmodeler 2.2.6 serial numbers are presented here. No registration. The access to our data base is fast and free, enjoy. GTA San Andreas ZModeler 2.2.6 Mod was downloaded 473843 times and it has 5.52 of 10 points so far. Download it now for GTA San Andreas!
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File (Size) | Developed | Description | Added |
ZModeler v2.2.6 (3.26Mb) | by Oleg | ZModeler2 v2.2.6 (Build 992) | 7.Nov.11 |
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File (Size) | Developed | Description | Added |
GDI+ (1073Kb) | by Microsoft corp. | GDI+ runtime library is required for Windows2000 and earlier operating systems. This library can be installed either to WinNT/System32 folder or to ZModeler2 folder. | 9.Jul.04 |
MGP2 DDS tool (310Kb) | by GlowWorm | SupperPupper2 tool for extracting/adding .DDS textures to .mesh files | 6.Jul.05 |
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Zmodeler 2.2.6 Crack Version
File (Size) | Developed | Description | Added |
Chinese Localization (42Kb) | by Allen | Chinese Localization for ZModeler 2.0.8 and higher. | 14.Jun.10 |
Russian Localization (25Kb) | by Oleg | Russian localization for ZModeler v2.0.8 and higher | 22.Aug.06 |
Turkish Localization (20Kb) | by Ali Cüneyd Ergin | Turkish localization for ZModeler v2.0.8 and higher | 15.Jun.12 |
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File (Size) | Developed | Description | Added |
ZModeler v1.0x manual (5.06Mb) | by Ryan Trevisol | One of the best manuals for ZModeler v1.0x. It's in PDF format, so you might need to install Adobe Acrobat Reader | 21.Jan.05 |
ZModeler2 SDK (7.6Mb) | by Oleg | Software Development Kit. Revision 1.3. For ZModeler v2.2.4 | 25.Jul.10 |
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File (Size) | Developed | Description | Added |
ZModeler v107 SDK (1.28Mb) | by Oleg | Software Development Kit for ZModeler v1.07 | 3.Feb.11 |
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File (Size) | Developed | Description | Added |
Energency3 examples (54Kb) | by N/A | Set of example files for Emergency3 .V3O filter. No textures supplied. | 12.Sep.05 |
MotoGranPri2 example (135Kb) | by MotoGranPri2 origina | Example of imported MotoGranPri2 .mesh file | 6.Jul.05 |
Flatout Driver (49Kb) | by GTA3 | Example of the driver character for FlatOut. | 26.May.05 |
Flat Out Example (538Kb) | by Oleg | Example car for FlatOut modders. This archive includes a reference file (.z3d) that can be exported to FlatOut. | 4.Apr.05 |
NFS:Shift Examples Pack (9.6Mb) | by Electronic Arts | Pack of example models from NFS:Shift game. Contains complete exterior and interior of BMW 135 model. | 28.Feb.10 |
TDU Example Pack (2.59Mb) | by Atari & Eden Games | Example of Alfa GT model files imported to ZModeler. Includes stock textures. Includes exterior, interior and wheel models. | 1.Aug.08 |
Convoy examples pack (653Kb) | by Oleg | Examples Pack for 18Wos:Convoy. Original files in .z3d format included. | 20.Oct.05 |
ETS Examples Pack (1.87Mb) | by Oleg | Examples Pack for 18Wos:ETS. Original files in .z3d format with textures included. | 26.Feb.10 |
GTL example (434Kb) | by SimBin, 10Tacle Stud | Example of Chevrolet Corvette 65 from GTL demo in .z3d format. | 13.Mar.06 |
rFactor Examples (628Kb) | by ImageSpace Inc. | Example of several .gmt files imported into ZModeler. Make sure to extract VehiclesZR and LocationsJoesVillie textures into 'Textures' subfolder before opening any of .z3d files inside this pack. | 8.Nov.05 |
ToCA3 Example (300Kb) | by Codemasters | Original Honda Civic 2006 from ToCA RaceDriver3 in .z3d format. | 30.Mar.06 |
GTA4 Examples (3.5Mb) | by Oleg | Example pack of original GTA4 models. Includes one vehicle and one bike in .z3d format. Add vehshare folder in textures search paths list before opening .z3d files. | 1.Jul.09 |
TDU2 Example (4.1Mb) | by Eden Games | Example of Audi S3 model imported to ZModeler with stock textures applied. Includes exterior, interior and wheel model files. | 7.Nov.11 |
GTA Examples Pack (760Kb) | by RockstarGames, Rocks | Pack of example meshes from GTA - San Andreas in .z3d format. | 19.Jul.05 |
Zmodeler 2.2.6 Crack Download
- Scene elements could be selected in Hierarchy view bu holding ALT key and clicking on checkmark (visibility) icon.
- UV Render tolerance changed, so very small UV triangles are rendered too
- Drag&drop assignment of component parts (geometries and splines) will transform geometry, so axes alignment is not a must now
- Several shader definitions added to GTA filter and it's materials configuration script.
- GTA5 .ydr files on import can set a user-defined property on topmost entry in a hierarchy view named 'Base'. It can contain two values. Purpose is unknown, you can assign the same values prior to export your *.ydr file. Property is essential for non-skeleton exports.
- Fixed bug in loading corrupt meshes in .z3d loader. Meshes could miss some geometry, but will not crash ZModeler on files open command.
Zmodeler 2.2.6 Crack File
GDrive - Download (With beta crack)